DevLog 2020/09/05

I haven’t been the most up-to-date when it comes to posting this, but here’s all the things I’ve added since the last update:

  • Tanks: that’s right, tanks. Three different models, the AI knows how to drive them, and can be driven in single and multiplayer alike.
  • Planes: same as tanks, except the code is more like spaghetti and there’s a few bugs that still needs to be addressed (AI driving not yet implemented).
  • UI changes: this includes all the mobile action buttons and a good-looking skybox that replaces the boring old default Unity skybox.
  • New map: airport map. It’s a bit of a lazy map, but it’s just for the purpose of playing with a lot of vehicles if you don’t like obstacles.
  • Server-side changes: some server code I’ve changed (python) to handle versioning a little differently and be compatible with the new vehicles.

DevLog 2020/08/17

Some major changes to game today:

  • Changed gunplay to resemble a shoulder recoil (it looks really nice, so go try it out!)
  • Added customisable mobile controls (you can now drag the buttons wherever you want them to be)
  • Many little tweaks that fix some bugs with connection or gameplay smoothness

P.S. Game downloads not doing very well recently, probably because I removed in app purchases on the App Store to comply with Chinese law and change to an advertising model. Help me out by sharing this game and downloading it!

Create your website with WordPress.com
Get started